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Unreal Engine

Automatic Crash Recovery

When Unreal Editor crashes in the middle of an Aura task, Aura brings it back and continues where it left off. It diagnoses the crash, relaunches the editor, checks that it stays up, and then resumes your task. You don't have to relaunch anything or re-explain what you were doing.

Crash recovery is on by default.

💡 Crash recovery is Windows only and requires the standalone Aura app. The in-editor chat runs inside Unreal, so it closes with the editor and can't recover it. To use the standalone app, make sure Open Aura in Electron Window is checked in Editor Preferences > Aura Plugin Settings (see Advanced Settings).

How it works

  1. Diagnose. Aura reads Unreal's crash report and works out the likely cause.
  2. Fix, if needed. Most crashes need no fix. If the crash points at stale binaries or a Live Coding patch, Aura runs an incremental build. If the same crash keeps repeating, Aura looks for a small, specific C++ fix. It never runs a full rebuild, and it never edits code based on a single crash.
  3. Relaunch. Aura restarts the editor in the mode it was in before, full editor or headless, and closes the Unreal crash-report window for you.
  4. Verify. Aura waits for the editor to finish loading and confirms it stays up.
  5. Resume. Aura re-enables the Filesystem Sandbox if you were using it, then continues your task.

Each step shows up in your chat as a normal Aura tool call, so you can see what it found and did.

When it runs

Recovery starts only when a real crash interrupts an Aura task:

  • Aura was working. A crash while Aura is idle is left alone. You can still ask Aura in chat to recover it.
  • The editor actually crashed. Closing it yourself (File > Exit, the close button, Alt+F4) never triggers recovery.

Settings

Go to Settings > Unreal Project in the standalone app:

  • Automatically recover from editor crashes. On by default. Asking Aura to recover still works when this is off.
  • Auto-dismiss the crash-report window during recovery. On by default. Turn it off if you want to send crash reports to Epic yourself.

Changes apply immediately.

Tips

  • Install debug symbols for better diagnoses. Without them, Aura can only tell you the general area of a crash. In the Epic Games Launcher, open your engine version's Options and check Editor symbols for debugging.
  • Running under a debugger? If Unreal hits a fatal error while attached to Visual Studio or Rider, it pauses in the IDE instead of writing a crash report, so Aura can't recover it automatically.
  • Recovery didn't start? Check that you're using the standalone app on Windows, that automatic recovery is enabled, and that Aura was running a task when the crash happened.

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